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Dragon X Update


Dragon X is now version 3! With smoother geometry and a complete beard, it looks more like the subject material that first inspired it. It has better normal maps and nicer textures, as well as a few other Oriental-themed material sets, Jade and Gold! I wanted so bad to make it Jade when I was first sculpting it, but I had no idea how to design my own substance materials back then. I also didn't know how mirror mesh models without flipping the normals, turning the model inside-out, and causing upload errors so only the sculpted version was mirrored. Now I can safely upload mirrored mesh models and Dragon X was the first thing I updated with that. Cheers to mirrors, and substance-material authoring.


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