Back when I first made the cobra, I didn't know how to use any other sculpted primitive type besides 32x32. So I couldn't make a long body like what's possible with a 16x64 and as a result, it's body was split into multiple sections. That has always bugged me. I decided to rework it next knowing it was simple enough that it wouldn't take me longer then a couple days to do. I gave it a base to sit on and textured it with a golden material that I came up with after combining a few different substances together for some depth. End result = SHINY! The idea to make a gold one came from Ancient Egyptian themed statues and artifacts.
Back when I first made the cobra, I didn't know how to use any other sculpted primitive type besides 32x32. So I couldn't make a long body like what's possible with a 16x64 and as a result, it's body was split into multiple sections. That has always bugged me. I decided to rework it next knowing it was simple enough that it wouldn't take me longer then a couple days to do. I gave it a base to sit on and textured it with a golden material that I came up with after combining a few different substances together for some depth. End result = SHINY! The idea to make a gold one came from Ancient Egyptian themed statues and artifacts.
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