Skip to main content

Lion Statue I


I finished up the Lion Statue I Kit during the same time I started this Blog. Turned out pretty awesome at the expense of a high prim-count. The Lion's Mane was the most challenging part of this project. To be Released sometime around Late April or Early May. The high prim-count on this piece has made me decide to make Lion Statue II to Release along side it with Fewer Prims and Details. There are people who enjoy lots of details and don't mind the prim count that comes with that, and there are those who prefer fewer prims and just enough detail to make something nice. I prefer both - so Lion I really should have a lower-prim sequel to give everyone more to choose from.

Comments

Popular posts from this blog

Gargoyle Update

This remake was one of the first examples of something I really tried to hand-sculpt the detail on. It's not too bad for a first-ish attempt. The gargoyle was one of my first statues and I wanted to give it a modern makeover. I can't believe it's already been about 3 months since I actually completed it, but left it sitting around in my inventory along with some of the other updates. Being too busy to actually take pictures for the marketplace and update the listing? Ayuki please..

Koi Fish I & II Remakes

These remakes are likely my last ones in this format ( Dual Sculpt / Mesh ) as any future remakes or releases will likely be pure mesh. I had a lot of fun with sculpts and it's time to bring that chapter to a close, a couple of years too late, but if you like playing with a certain toy, there's no reason to stop enjoying it just because something newer has come along. I also released an update for Dragon Lantern II, as I was planning on updating all 3 to version R2, however, I no longer feel like finishing the other two. I'm wrapping things up, and with that, I'm also bundling together older works in the form of classic packs and cutting prices. I'm not sure where I'll go from here today, if I will continue to make statues, or branch out into other fields, such as jewelry, avatar accessories, pets, etc. ( Maybe both? ) Thanks to everyone who followed my work all this time! I got quite a lot of enjoyment out of seeing everyone's creativity and what t...

Cobra Update

Back when I first made the cobra, I didn't know how to use any other sculpted primitive type besides 32x32. So I couldn't make a long body like what's possible with a 16x64 and as a result, it's body was split into multiple sections. That has always bugged me. I decided to rework it next knowing it was simple enough that it wouldn't take me longer then a couple days to do. I gave it a base to sit on and textured it with a golden material that I came up with after combining a few different substances together for some depth. End result = SHINY! The idea to make a gold one came from Ancient Egyptian themed statues and artifacts.